Adrenaline. The only mutations you’ll want to avoid are Healing Factor, Empath, Eagle Eyes, Egg Head, Talons, and Twisted Muscles.Don’t even consider running this build unless you’re with a group of coordinated players, otherwise a lot of the perks will be going to waste and you’ll find yourself unable to drop most enemies you encounter. platform for Fallout 76 Builds. Every sniper should have a backup though, so we’ve also made use of the two shotgun-buffing perks in the Strength section – Shotgunner to get an extra 20% damage and Scattershot so they weigh less and reload faster.This build is also designed to make you relatively hardy when it comes to taking on radiation and satisfying your hunger and thirst meters – Good With Salt will dramatically slow the rate at which food spoils, while Lead Belly and Thirst Quencher combine to make drinking water, no matter how toxic, relatively safe. 180+ fire rate is supposed to imbue a gun with with "magic", which is someone's goofy way of saying that it breaks the formulas and deals extra damage. ; Lock and Load being worked in since if there were dps meters my main loss would be reload times, and I always hate how slow reload times are in games anyway. 3. Other perks will help you loot more ammo, food items, and meds from containers, ensuring your inventory is as bloated as possible.We’ve also buffed Intelligence for this build so that you can craft advanced weapon and armour mods, which you should be able to sell onto other players for plenty of caps. He joined PCGamesN way back in 2015, and he’ll fight anyone who disagrees with him over SEO best practices. Action Boy/Action Girl and Marathoner are very important in this respect, while Enforcer will buff your shotguns even further. Bloodied Heavy Gunner build. Depending on whether you’re playing solo or in a group you’ll want to keep a few points spare for either Lone Wanderer or Bodyguards.And there you have it: 7 Fallout 76 builds to help you craft the perfect wastelander. 3.

A. The former contains three cards dedicated to the damage of heavy weapons, while the latter contains more damage perks, plus a couple that will make your life as a tank much easier. The gameplay principles are basically the same: rush in and hit really, really hard.Strength is still the main focus here, but we’ve opted for the fully ranked up versions of all three Slugger perks to ensure as much two-handed melee weapon damage as possible. SPECIALs and Perks Legendary Gear Mutations Addictions Nuclear Winter Stats Leveling. For example, Luck of the Draw is helpful as it adds the chance of your weapon instantly repairing itself when you hit an enemy – heavy machine guns have an irritating tendency to break after sustained use. Finally, there is a perk called Power User that will let you get a lot more out of each Fusion Core, however, this perk doesn’t unlock until you’re level 50 so we’ve left it out of this build – it’s definitely worth adopting if you can get it to its max rank.This class is designed for to scratch that lone wanderer itch you might be getting after emerging into a player-populated Appalachian wasteland. It’s worth noting that you can swap these perk cards out whenever you’re not actually crafting for buffs to explosive damage or extra weapon and armour duration.Finally, we’ve put a few points into Charisma – Hard Bargain will help you get better prices from NPC vendors, while Happy Camper means you can slow the onslaught of thirst and Hunger while you’re at your C.A.M.P. Build; EN. All weapons in Fallout 76, ballistic or melee, have a randomly generated condition bar, the same weapon may have a different amount of condition and a different condition bar length. This build is designed to help you survive in close-quarters fights and deal high damage with your fists and any unarmed melee weapons. Perks and S.P.E.C.I.A.L attributes have been allocated to ensure you deal stacks of damage with rifles, are capable of surviving in harsh conditions, and can loot to your heart’s content.Most of the points and perks have been allocated to Perception and Agility as these are where you can really maximise non-automatic rifle damage and sneak attack bonuses.