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If you were to use the regular controls in this situation you would simply be doing fakie regular tricks.

By using our Services or clicking I agree, you agree to our use of cookies. Messes with my head.As the control system is right foot left foot I don't see them implementing change but we never know down the lineYeah. I play with a DS4 on PC and usually only play on PS4. ive got 2hrs and still dont really get it, they made the choice to switch the thumbstick controls when you change from goofy to regular. We are working very hard on fixing the issue and believe we have it isolated one particular issue to Playstation controllers. 24 0 49. I also really hope they add similar sliders that you can find in mods that modify pop out of grind Hight, board spin speed and body rotation speed. Ranked 460 of 4,024 with 1,226 (5 today) downloads. I hate that when you're skating switch (for example, started in goofy, did a 180, then riding in switch) that the controls are reversed like you're still skating your regular stance.

The controls are way easier to understand than in skate. But, as a complete novice to the game, no beta no nothing, how damn hard are the controls man!!

User account menu. Controls!! 6. Like this. Right now I'm incentived to almost never skate switch unless I start in regular, because I hate that switch control scheme.

Content wise, skate was released as a complete title under EA and this is in early access from a small developer.

If you start goofy, like through dawgvincis mod (cant remember what its called) then your controls are now calibrated for the goofy stance to be the default stance.

I understand it’s nothing like skate 3. Xbox One!

Even after hours of playing the beta, I still want to turn the skater with the analog stick. Individual left/right foot controls fosters skating creativity Smooth skating animations Well-designed levels Replay editor lets you review lines Licensed music, and a few real-world skater pros Skater XL features include: Freedom Of Expression - Skater XL’s physics-based controls don’t have any pre-programmed tricks - only the movement through the thumbsticks. Options=I agree. I just want the option to have to other way to control it as well.Reddit home for everything Skater XL. Each thumbstick is connected to the corresponding foot of the skater and as the player moves the stick, the board instantly responds. Skateboarding franchises were some of the most played and beloved video games of the 2000s — many of us have fond memories of Friday nights chilling on the couch with a few buds, passing the controller around playing EA’s The game is unique in that it doesn’t have any tricks programmed into it, only control of the movement through the thumbsticks – each thumbstick is connected to the character’s corresponding foot: the right stick controls the right foot, the left stick controls the left foot.There are a range of basic movements, with a ton of freedom in how they are performed. Very Positive. You'll understand it all in a few hours of play. Released Jul 1st, 2020 (updated 48d ago). Available now on Xbox One, PlayStation 4 and Steam Press J to jump to the feed.

If so how well does it work compared to other games that use it? Published by Silentbaws (mod ID: 138210) Description. Sorry man, it's kinda hard to explain if you haven't played it.Reddit home for everything Skater XL. Every flip trick is based on only 2 motions, and they're separated by each stick, instead of doing both motions with only one stick.

Slightly more difficult than skate 3s hardcore mode.I don't even understand why everyone acts like this game is so difficult lol. It just reallllly bothers me that I have to do switch flips as Nollie flips as an input on my controller when riding switch and so forth.